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Art Preview: Imperial Advanced Airlab
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Topic: Art Preview: Imperial Advanced Airlab (Read 1428 times)
Warlord Zsinj
Grand Master
SW:IW Lead Developer - Art & Design
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Posts: 1443
Art Preview: Imperial Advanced Airlab
«
on:
December 22, 2009, 06:14:02 AM »
After a ridiculous amount of time spent on the texture, here's the
Imperial Advanced Airlab
This facility is where the Imperials access all of their advanced air units, giving them a range of very powerful air units which will be required to match the powerful rebel airforce. When scripted, the factory receives delivery of it's fighter craft from the orbiting fleet, performs final assembly and modifications for the planet within - then the factory opens up and a raised platform lifts the completed aircraft in preparation for take-off.
From the advanced airlab, you can access:
- TIE Phantom (experimental cloaking fighter)
- TIE Defender (Advanced Fighter)
- Scimitar Bomber (Heavy Bomber)
- Assault Gunboat (Heavy Gunship)
texture is appearing a little incorrectly at the moment as normals are broken, but it's mostly right
Credits:
Model: Cremuss
UVmap: Guessmyname
Texture: Zsinj
Attached files
Thumbnail(s):
«
Last Edit: December 22, 2009, 06:35:17 AM by Warlord Zsinj
»
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- Jedi Master Yoda
ChillAAA
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Youngling
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Posts: 131
Scaley Man Fish
Re: Art Preview: Imperial Advanced Airlab
«
Reply #1 on:
December 22, 2009, 07:14:34 AM »
Nice work.
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1v0ry_k1ng
Beta Tester
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Posts: 385
Re: Art Preview: Imperial Advanced Airlab
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Reply #2 on:
December 22, 2009, 07:38:48 AM »
looks hot if somewhat darker than other imperial structures, nice going!
how many units are left to texture exactly?
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Warlord Zsinj
Grand Master
SW:IW Lead Developer - Art & Design
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Posts: 1443
Re: Art Preview: Imperial Advanced Airlab
«
Reply #3 on:
December 22, 2009, 10:50:03 AM »
For the public release, from the top of my head, just the rebel medical facility (a flag upgrade), and the rebel mobile proton torpedo launcher. There's a handful of texture work that hasn't been announced but has been completed - and then there's the superweapons pack stuff that needs to be done.
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Lowdive
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Posts: 50
Re: Art Preview: Imperial Advanced Airlab
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Reply #4 on:
December 22, 2009, 04:00:21 PM »
Looks gO.Od Go.oD
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kburts
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Posts: 136
<(',')> (>'.')> <('.')> <('.'<) <('.')> (>','<)
Re: Art Preview: Imperial Advanced Airlab
«
Reply #5 on:
December 23, 2009, 06:15:54 AM »
oh my god! that looks so good! i like it that you made pictures in different maps, one being light and one being dark, so that you can see on the dark map there are even lights o.O
my only problem is that you did not post a picture of a airplane being built, or even of
where
the airplanes get built!
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Warlord Zsinj
Grand Master
SW:IW Lead Developer - Art & Design
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Posts: 1443
Re: Art Preview: Imperial Advanced Airlab
«
Reply #6 on:
December 23, 2009, 10:58:35 AM »
It has yet to be scripted, I'll update this thread once we've got it scripted. The metal doors on the top open up, and a big platform rises up.
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